“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
With today’s global market, companies more than ever are facing an ever-growing skills gap. Soft skills are in demand and are often hard to educate, implement, and even harder to monitor. Things like conflict resolution, teamwork building, and leadership are more important than ever. The challenge however is implementing training programs at scale, especially without access to in-person educational facilities. This is where we can see Virtual Reality coming into play, ever-valuable now with COVID19 wreaking havoc on global markets. While VR soft skill training is hardly a new concept, the usefulness of the medium is now more relevant than ever.
Unlike traditional e-learning solutions, VR offers a completely immersive experience free from the distractions of everyday life. Things like text messages, emails, and social media notifications are all far from reach when a user is immersed in a virtual reality simulation. While traditional educational tools are oftentimes boring, immersive VR training can create highly memorable and impactful experiences. These experiences eliminate all forms of risk and offer unlimited replayability and consistency, both extremely cost-effective in the long run.
While VR is not only cost-effective and impactful — it can also negate logistical hurdles that are often cumbersome when it comes to in-person training. A 2020 PwC study found that at scale, VR can be significantly more cost-effective than traditional soft skills training methods. They also found that training was completed up to 4 times faster in VR versus real-world training — mainly because of the immersive nature of VR which allowed for learnings to stay focused on the learning objectives rather than checking their latest IG notification.
The study concluded that employees who completed their training in VR felt even more emotionally connected to the content than in-person training dojo’s provided, thereby showcasing the real impactfulness of VR training. They also found that learning through VR was up to 4 times faster than the classroom setting and nearly twice as fast as traditional e-learning methodologies.
We have seen countless case studies of VR training in the workplace that are being used to help build on the soft skills resources of employees. Some of the main benefits of using the medium of VR include:
Using virtual reality as a training medium is otherwise known as immersive learning and the benefits of using it for soft skill training have tremendous merit verse the traditional methods of video learning, case studies or even re-enacting scenarios through roleplay. The result is an impactful way to upskill employees uniquely and memorably that often leads to a highly engaged and retained employee base.
As many firms look to bring back their workforce from the year-long work from home pandemic setting, virtual reality reskilling should be something that groups entertain as an effective tool for teaching not only hard skills for on the job simulations — but also soft skills like leadership, empathy and things like customer service. Virtual reality training will likely continue to be adopted as a future-proofed medium of soft skill education and we can expect a new age of enterprise training to emerge as VR is cost-effective, impactful, immersive and efficient for training employees at scale.
While I don’t think VR training is going to replace existing training methods any time soon, it still has its considerable merits for many applications and use cases. VR is a new modality that should be considered when looking at internal soft skills training regimens. When used in combination with e-learning, classroom learning and video learning, VR can help provide your employees with an industry-leading approach. This new age of learning is here to stay, and companies that adopt early will reap the educational benefits for their enterprise. If you;d likemore information about using soft skills training within your company, get in touch with us at VR Vision today!