Enterprise VR Training Case Studies.
How Toyota, Avangrid, Toronto Hydro, Siemens Gamesa and other enterprise teams use VR simulations built from their own procedures to train faster and safer. Results come straight from each program. Projections are labeled.
Featured · Manufacturing
Toyota Material Handling
2021 to 2024 · US & CanadaDealer training moved out of the training center and into 200+ dealerships.
Technicians used to travel to Toyota's Columbus HQ, or a dealer had to get a vehicle and a trainer on site. Now they train on interactive digital twins of Toyota's vehicles from their own dealership, in AI-guided, multiplayer and evaluation modes.
Read the Toyota case study →“VR Vision helped with the LMS integration, device management setup, and consulted on change management for increased user adoption. Our vision is to provide a learning environment that resonates with current and future generations of technicians.”
Outcome first. Full story one click away.
Every program below was built on the client's own procedures, equipment and sites. Scan the result, see what was built, then open the full case study.
Energy & Renewables
Avangrid
2019 to 2024 · United States- Challenge
- Onboard maintenance crews faster and standardize how they learn across a 24-state footprint.
- The build
- Hundreds of Quest headsets and a persistent multiplayer training world: substation walkthroughs, turbine maintenance, SF6 switchgear, confined space rescue, gas leak investigation and more.
- Outcome
- Crews onboard faster and make fewer mistakes in the field. Results sync to Avangrid's LMS, and new modules keep being added.
“Virtual reality is a huge step forward for our already best-in-class training program. If anybody is going to make immersive learning the next big thing in clean energy, it's Meta & VR Vision.”
Utilities · Customer Care
Hydro One
2023 to 2024 · Ontario, Canada- Challenge
- Give customer care and field service teams first-hand field context, a new approach for utility customer care training in Canada.
- The build
- 11K stereoscopic 360° video with spatial audio and synced point-of-view footage from real technicians, connected to Hydro One's LMS to track every learner.
- Outcome
- Strong early results led other departments to expand into new training scenarios on the same VR foundation.
“Virtual reality training at Hydro One unlocks a world of possibilities, offering immersive experiences, practical skill development and collaborative learning for our employees.”
Utilities
Toronto Hydro
2022 to 2025 · Toronto, Canada- Challenge
- Upskill new and experienced electrical workers faster on work that's dangerous or hard to stage in real life: switchgear, underground vaults and powerline maintenance.
- The build
- 40 Quest 2 and Quest 3 headsets running multiplayer CGI digital twins with guided and evaluation modes. Trainers follow live headset feeds in Vision Portal.
- Outcome
- Three years in, hundreds of technicians trained, and new content added regularly under Toronto Hydro's Utility of the Future program.
Renewables
Enel Green Power
2025 · North Americafaster technician training
- Challenge
- Shorten technician training and downtime, and repair more parts instead of replacing them.
- The build
- Quest 3 headsets with high-fidelity digital twins for turbine maintenance, substation walkthroughs and solar farm operations. Multiplayer, instructor-led or AI-guided, with guided and evaluation modes tracked in Vision Portal.
- Outcome
- Early projections point to a 70% improvement in repairing parts instead of replacing them, potentially saving $10M to $25M a year.Projected figures from a newly deployed program.
Wind Energy
Siemens Gamesa
2022 · Global- Challenge
- Train technicians on cranes, hoists and heavy equipment without sending them to remote or offshore sites.
- The build
- Nine 1:1 simulation modules, from classroom crane basics to offshore turbine scenarios, in persistent virtual classrooms trainers can open from anywhere. Deployed on hundreds of Meta Quest headsets.
- Outcome
- Risk-free practice on dangerous equipment, no travel to remote sites, and one global standard for crane and hoist training.
“Replacing Siemens' costlier, riskier on-site methods, VR Vision's simulation provided a lifelike, safe environment for training. The result: slashed costs, quicker training, and increased operator competence, showcasing VR's potential in industrial training.”
Food & Beverage
The Coca-Cola Company
2024 · Proof of concept- Challenge
- Teach a precise sanitization procedure hands-on, in a place where mistakes cost nothing.
- The build
- A turnkey proof of concept on Quest 3: a digital twin of the tanks and sanitization tools, storyboarded from Coca-Cola's exact workflow. Education mode guides each step with narration. Evaluation mode allows 3 to 5 mistakes before a fail.
- Outcome
- Stakeholders found it intuitive, realistic and clear. Final evaluations are still underway.
“They are exceptional in meeting timeline demands even when they were changed requiring acceleration of updates. VR Vision remained customer focused but also focused on delivering a quality product so they did not take short cuts.”
Healthcare · Senior Care
CJE SeniorLife & Elderwerks
2021 to 2023 · Chicago, IL- Challenge
- Help long-term care workers understand, and respond with empathy to, people living with dementia.
- The build
- Dementia Reality®: interactive stereoscopic 360° video on Quest 2, plus a web app that lets trainers run and guide group sessions. Each chapter opens on a real care situation.
- Outcome
- Caregivers improve their knowledge and quality of care, and earn continuing education units (CEUs). Many call it an emotional experience as they reflect on how their care affects people living with dementia.
The patterns behind the results.
The same four design choices show up again and again across these programs.
Built from your procedures
Digital twins of the client's actual equipment and sites, storyboarded from their real workflow. No generic templates.
Learn it, then prove it
Education mode walks trainees through every step. Evaluation mode has them do it alone and assesses the result.
Train together, from anywhere
Multiplayer sessions let one trainer run a class across sites, states or countries without anyone traveling.
Measured, not assumed
Vision Portal and LMS integration track every session, so results show up in data instead of anecdotes.
See what your hardest procedure looks like in VR.
Bring one high-risk or hard-to-train procedure to a 30-minute demo. You'll see comparable work from the programs above and what a pilot would take.