“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
Virtual Reality (VR) and Augmented Reality (AR) training experiences make the impossible possible by providing safe and cost-effective training alternatives that look and feel natural. The fully immersive environment allows trainees to handle real-world scenarios, including dangerous situations, in a safe training experience.
Training is becoming a more widespread use of VR in the enterprise, with 50% of respondents to the Industrial XR Training Survey reporting that their VR strategy belongs to the training, learning, and development department. Almost 80% of respondents said that the purpose of their industrial XR program is employee education.
Companies that used VR/AR technology found that employees were better prepared for job duties than traditional training methods.
Use of VR/AR technology in training new employees
Training in dangerous situations in a safe environment
Proper training of employees in rare, dangerous, and unexpected incidents can keep them safe in the workplace. Virtual reality training solutions allow organizations to train employees in hazardous environments without putting people or equipment at risk. Immersive, realistic virtual sets provide the perfect environment to get to know yourself, practice skills, and gauge emotional responses without real risk. Employees can be trained on active shooter threats, safety procedures, compliance, radioactive spaces, confined spaces, heights, and fall hazards.
Hazard Identification Training in VR
Ensure your employees are properly trained to understand the risks and take the necessary precautions to avoid accidents and injuries while ensuring your company complies with safety regulations. VR/AR training solutions enable students to spot potential hazards, use safety equipment such as personal protective equipment and fire extinguishers, follow the rules and learn proper techniques to avoid injuring colleagues. Equipment use and operator training VR/AR training solutions teach workers how to handle larger equipment such as forklifts and machines without damaging the equipment, fixtures, or other workers.
Toyota Hazard Identification Training in VR
Employees can also use the virtual environment to familiarize themselves with the facility, such as determining proper entry and exit routes. Often, objects in the real world don’t look like they do on a shelf or in a classroom for several reasons, such as being covered in insulation or behind distracting objects. VR allows students to see an object as if they had encountered it in the object. Operators fully understand VR/AR-enabled equipment, without the safety risk or cost, and can familiarize themselves with the new equipment before it arrives on site.
Benefits of VR/AR training
Multiplayer Virtual Reality Training
With multiplayer virtual reality training scenarios, learners can access subject matter expertise from anywhere by putting on a standalone VR headset. This eliminates travel expenses and allows for instant access to training materials and protocols remotely. Not only does this save time and money, but it also creates a unique “metaverse” type of atmosphere that is distraction-free and fosters a creative and unique learning experience.
Multiplayer VR Process Training
Higher Learner Retention Rates
Studies have shown that interactivity can increase retention by up to 85% compared to passive eLearning. The VR completely attracts the senses and prevents the subject from distracting by external influences and thus maximizing participation in training and preservation. A PWC study found that VR students’ confidence in learning skills after training improved by 275%.
Improve ROI by reducing travel time, equipment downtime, and personnel downtime
VR/AR training solutions deliver high ROI by reducing instructor training, equipment, and learner downtime. Participants practice different activities as often as needed and experience real work scenarios that would otherwise take years to encounter in just a few hours. A 2020 PwC study shows that employees complete VR programs 4x faster than face-to-face training and 1.5x faster than e-training.
VR/AR technology reduces the time spent in the classroom for training and learning complex procedures by eliminating the time needed to disassemble and reassemble training props. Study work and travel time are also reduced because students do most of their training alone in a VR environment and can do it remotely.
VR/AR training technology can also provide a higher ROI than traditional training methods because each new employee can reuse the content. VR/AR content must be strategically designed to be infinitely useful, greatly expanding the potential of training and knowledge acquisition while reducing training time and cost.
Retain talented employees
Talented employees can continue to do their work instead of spending time training new employees through VR/AR training. A small number of experienced field workers can train and instruct many trainees. Employees can train at their own pace and repeat it more often and easily while retaining skilled workers in their industry positions.