“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
About 6 months ago VR Vision and Avangrid began our second development for technician training, this time recreating a full power electrical substation grid to teach technicians on the process for maintenance and repairs. What started out as a pilot has scaled into a fully immersive training tool built on standalone VR and optimized for the Oculus Quest 2. The simulation takes the user from the start of entering an electrical substation transformer grid all the way through the maintenance procedure to ensure power is passing properly through the grid and into our homes.
Electrical Substation Training in VR
This is the first time electrical substation training has been developed in virtual reality and we have been really impressed with the feedback thus far. Avangrid has shown that they are looking to the future by adopting the latest immersive learning technologies for their technicians, and now have a scalable training solution that will allow them to train their technicians safely and from anywhere in the world. This equates to potentially millions saved in travel expenses as well as reduced liability from accidents that may happen on the job.
Preview of Substation Training Module
Substation Transformer Training
Once the user puts on the headset they are taken to a virtual substation that is a 1 to 1 replica of a real-world substation used for training exercises. The users learn the ins and outs of how electricity is transmitted at very high voltages as well as low currents to reduce the heat, eddy currents, and other transmission losses. They are also able to take a full walk-through of the substations to learn various power distribution methods and study up on voltages, transformers, as well as transmission nodes. All of this is very specialized but provides tremendous value as it eliminates risk altogether and gives students the ability to learn anywhere in the world.
Safety Awareness for Substations
There are some key concepts that must be taught to new technicians for substation maintenance — and one of the main ones is to be aware of your surroundings. It is common practice to keep your hands below your shoulders or even in your pockets to stay grounded and avoid any dangerous mishaps. Another important element of substation training is personal protective equipment or PPE’s. For example, flame-resistant clothing to protect against arc flashes should be worn at all times.
Another common practice is to notify the dispatch center or substation controller before entering and leaving the substation — this is a normal industry practice in case something goes wrong and to ensure you can be cared for properly in the event of an incident. Groups can benefit from using virtual reality in this medium for training in that it allows for full replayability and avoids any harm that would come from making mistakes in the real world — something that is hard to put a price on.
There are countless benefits to using technology for training team members, whether it’s for safety, technical replayability, or having the ability to have a VR headset sent anywhere in the world for training. This effectively can eliminate a lot of travel costs associated with flying technicians to training facilities. If you would like to learn more about immersive learning and gamified learning using the power of virtual reality reach out to us here at VR Vision and we’d be happy to show you ways your organization can benefit from this exciting new technology.