“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
You’ve probably already heard that VR is a hot technology right now, but did you know that the real estate sector is going to be reshaped by VR tech?
The intersection between virtual reality and real estate is obvious: instead of touring a potential new home or apartment in person, you can take a virtual reality tour to get a similar feeling for how the new piece of real estate measures up to your expectations.
In this article, we’ll look into the preliminary applications of virtual reality in real estate to see the coolest examples and a few notable flops.
Many realtors envision VR as a way to massively increase their productivity and make their jobs much easier. There are some advantages to using VR which are downright cool that are entirely separate from allowing long distance viewing of a property’s environment.
First and foremost, realtors will experience massively increased ability to tighten their turnaround of existing properties. Usually, when a property comes on the market, the present occupants still live on the property. This is inconvenient because it means that realtors need to juggle the schedules of the occupants in addition to the people that are prospective buyers.
With VR, this isn’t an issue. If the property is scanned into the VR environment and rendered effectively, the present occupants get removed from the picture, and realtors can offer guided or unguided VR tours at any hour of the day or night without worrying about inconveniencing the sellers.
Scanning many different properties to render them in VR will pay off in the long run for realtors, but the biggest strength of VR is that it allows realtors to easily sell identical units in large apartment buildings or housing developments. Since there are only a couple of variations of units in large buildings, the realtor only needs to make a few scans before they have a comprehensive VR library.
VR might displace many employed realtors, as with the help of VR it’s possible for one realtor to remain in one location and guide potential buyers through their VR explorations, which saves a lot of time that is usually spent traveling to and from the properties that the realtor handles. The increased efficiency of each realtor is massively increased by VR, meaning that real estate brokerages won’t need to retain as many.
You might want to be careful while using virtual reality to explore your next home, though. While VR is extremely powerful for showing off potential properties using CGI, it puts the buyer at a disadvantage in a few areas.
First, there’s no way to tell if you smell mold or if you’re allergic to the materials in the house if you’re only viewing a potential property through the current state of the art VR technology. Considering that you’ll have to live in the house if you purchase it without seeing it with your own eyes, this is a major concern which there doesn’t seem to be any solution to.
Second, buyers will need to keep in mind that the image that they’re experiencing as they virtually walk through a property is not the reality of the property. 3D scans of the property’s layout and furniture might not capture things like cracks in the walls or discoloration on the wallpaper.
Likewise, it’s unlikely that a realtor’s VR rendition of property for sale will show the highway out the window or the perpetual construction project across the street. The point here is that VR only provides input that approximates reality via creating visuals that represent reality. Even if the quality of those visuals is photorealistic, there’s no guarantee that they reflect reality.
With major international brokerages like Sotheby’s integrating VR into their practices, it’s hard to see a future where real estate exists without extensive use of VR. VR has the potential to streamline the real estate industry in more ways than are currently used, however.
Realtors will gain access to faster scanning methods, and can eventually operate via the internet exclusively if they choose to as VR permeates the consumer market more fully. Likewise, if a consumer wants to put their home on the market, they just need to scan its interior and exterior to start the selling process, so it’s conceivable to see fully automated real estate exchanges shortly.
It’s unlikely that we’ll see the integration of other sensory technologies to virtual reality in real estate used in the near term, however. In fact, even sound might not be integrated into the new standard for realty. There’s not much of an incentive to provide a soundtrack if it doesn’t increase the chances of fast turnover and increased efficiency.
Likewise, there’s little reason to expect that haptic feedback technology will be used by realtors to show off properties because touch isn’t a necessary element of the real estate buying process.
If you’re eager to grab a VR headset and start looking at properties, your best bet will be with the larger and more established realty companies, as the smaller brokerages may be a bit behind the times when it comes to state of the art solutions. It may be a bit embarrassing to stumble around the room while the realtor is watching you traverse the virtual property, but it’ll probably save you a lot of time that you’d have to spend traveling otherwise.
Before you pull the trigger on a buying decision, you should probably visit the place you’re going to buy to make sure that the VR render of the property isn’t covering up anything too crazy. And remember: start looking for opportunities to use your consumer VR hardware at home to look at other properties directly so that you get the most out of its potential.