“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
With the world in the current state that it is in with the COVID-19 pandemic, there’s never been a better time to look to utilizing technology to increase organizational effectiveness. With so much uncertainty in the world right now, it makes a lot more sense for brands to start using virtual reality for remote training. Sure there is the current status quo way of conducting remote work, using things like Microsoft Teams, Google Hangouts, or even Zoom meetings. But we all know the effectiveness of these platforms is limited and can sometimes cause miscommunications.
Many times internally here at VR Vision, we’ve had meetings drop, connectivity issues, and trouble conducting live demonstrations of our products. Back two years ago many predicted that we would have virtual reality in the workplace and that “virtual meetings” would be the next thing. Here we are today in one of the deadliest epidemics to ever grace our planet, and yet where are the VR meetings?
As businesses look to go remote over the course of the next few weeks (or months?), can virtual reality be used in an effective way to conduct business? Collaborative white-boards and virtual conference rooms, all with customized avatars of users connected, seem like a good idea no? Yes and no. While the problem herein lies within the adoption of the technology. Not all brands have adopted VR, and not every company has disposable Oculus Quests for their employees to take home. Then comes the problem of programming; you would need some kind of virtual environment platform to host the meetings.
Currently, there are two candidates for virtual collaboration in VR. Engage and Glue. Both have their benefits and drawbacks and I’ll look at the features of each below.
Engage VR – https://engagevr.io/
Engage is fully encompassing training and education platforms in virtual reality. It allows educators to host meetings, presentations, classes and events with people anywhere in the world. Engage allows for up to 50 remote users to be connected in their environments at the same time and has over 20 virtual locations that are unique environments for hosting your next town hall.
The platform offers over 1200 3D objects that you can utilize in their environments as well as a media streaming component that will allow users to share all types of media — from 360 videos to integrated web browsing and desktop sharing. They offer a recorder feature to create content presentation style, as well as quizzes and forms that can be interactive with users on the platform.
Glue Platform – https://glue.work/
Glue, on the other hand, is a collaboration platform that has a much higher quality graphic aesthetic. They feature a toolkit that enables 3D avatars, spatial audio and unique spaces built to enhance collaborative meetings and allow for teams to brainstorm, co-create, annotate, take notes and facilitate meetings all within virtual spaces. There are additional tools like whiteboards, post-it notes, 3D model importing and freehand 3D drawing all to allow for virtual team building.
But what if I want to have a remote training solution for enhancing process training?
With modern standalone headsets, you are now able to use them to create real-world replicated environments that can be used for remote worker training. This can allow companies to upskill their employees remotely so that when they are back in their work environments they are better prepared and educated.
The only thing is that since we are still in the relevant infancy for virtual reality, a lot of these process-based training applications haven’t been built yet. This is where companies can look to create custom training content for their company needs and host those applications in a virtual platform to allow for remote worker training.
On the other side of the coin is augmented reality, and while not much currently exists for users to put on a Hololens and interact remotely, there is one player in the space offering a wearable AR solution.
Spatial AR – https://spatial.io/
Spatial AR allows brands to collaborate anywhere using the power of the Hololens. Spatial allows users to transport your presence anywhere (albeit on a smaller form factor) so that you can meet with anyone anywhere in the world as if you were in the same room with them. Spatial is built for the Hololens, but will work on a PC, Phone, VR headset or even a Magic Leap (are they still in business?)
These platforms are more for collaboration but can still be used for educating and training if used properly. Many times these platforms will work to provide a unique and immersive remote collaboration solution. What these platforms don’t provide are custom bespoke training solutions and that’s where VR Vision can complement these offerings. We develop custom training solutions that can be integrated into any platform and allow scalability and remote collaboration — while also offering a custom learning environment.
To learn more about how VR Vision can help make your brand more immersive and enhance your remote training with VR or AR tech, get in touch with us today!