“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
As pioneers in virtual reality training solutions, we are constantly exploring cutting-edge technologies that can revolutionize the way we learn and interact with information. Today, we are particularly excited to delve into a trend that is promising to change the landscape of immersive learning: spatial computing.
Before we dive in, let’s define spatial computing. It is a form of computing technology that uses the space around us as a medium for interaction. It encompasses a broad spectrum of technologies, including virtual reality (VR), augmented reality (AR), and mixed reality (MR), and integrates them into our physical environment.
Spatial computing allows us to interact with digital objects as if they were in our own physical space, creating a more intuitive, engaging, and immersive learning experience. It quite literally breaks the barriers of our screens and brings digital interactions into our three-dimensional world.
Virtual reality, a key component of spatial computing, offers users a fully immersive experience by creating a digital environment that simulates the real world or transports them to entirely new realms. Unlike traditional screens, VR allows us to step into three-dimensional space and interact with virtual objects using gesture recognition, motion controllers, and other cutting-edge technologies. Spatial computing takes this experience to the next level, projecting virtual replicas (digital doubles/twins) of real-world entities and enabling seamless interaction.
Imagine a medical student, rather than reading about a complex surgical procedure or watching a video, who could actually ‘perform’ the procedure in a controlled, virtual environment. Or consider a mechanic who could ‘disassemble’ and ‘re-assemble’ a complex engine, exploring each part in detail without the constraints of time, cost, or physical resources.
This is the power of spatial computing in learning. It provides an interactive environment where students can learn by doing, improving their understanding and retention of complex concepts.
It also allows for the creation of simulations that would be impossible or unsafe in the real world. This opens up a world of possibilities for training in various fields, including healthcare, manufacturing, engineering, and many more.
In a recent project with Toronto Hydro, we developed a multiplayer training facility for engineers and technicians alike. It allowed trainers and trainees to engage in a fully immersive digital twin of their real-world job process.
As technology advances and VR continues to evolve, the future of immersive learning looks promising. Here are some potential developments and trends to watch:
One product that stands out in the realm of spatial computing is the Vision Pro headset from Apple. This device combines the power of VR and AR technologies to provide an unmatched immersive experience. The Vision Pro headset is more than just a VR device; it’s a comprehensive spatial computing tool.
The Vision Pro boasts high-resolution displays, advanced motion tracking, and a wide field of view, making the interaction with virtual objects incredibly realistic. Additionally, its powerful processors can handle complex simulations, ensuring smooth and responsive experiences.
Using the Vision Pro headset in the context of immersive learning can create realistic, engaging, and highly effective training programs. Whether it’s mastering a new surgical procedure, understanding complex machinery, or exploring historical events in an immersive environment, the possibilities are boundless.
We took a deep dive into the futuristic Vision Pro device in a recent comparison blog post where we put it head-to-head versus the upcoming Meta Quest 3 headset.
Spatial computing is undoubtedly the future of immersive learning. As technology continues to evolve and devices like Apple’s Vision Pro headset become more prevalent, we can expect to see a seismic shift in the way we teach, learn, and interact with information.
At our company, we are committed to harnessing the power of spatial computing to revolutionize learning. We believe in creating immersive experiences that are not just effective but also engaging and exciting. The future of learning is here, and it is immersive, interactive, and incredibly exciting.