“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
Virtual Reality technology is advancing exponentially. The days when it was just something that we saw in movies and TV are over. It has almost completely taken over the gaming market. It is quickly becoming a large part of safety training for jobs of all types.
The traditional way of training employees to deal with a dangerous situation that could arise is no longer enough. It is too difficult to show someone the changing variables that can take place in a tense situation.
There are a lot of jobs where safety is crucial. Police officers, firefighters, construction workers, and pilots are only a few that could have dire consequences if safety is not a top priority.
Safety training was traditionally done in a classroom. Different scenarios are brought up and discussed to identify the best solutions for each one. Hands-on training can look a lot different depending on what kind of job you are doing.
Some of these forms of safety training are more effective than others. But all of them have serious drawbacks. Mostly, they are limited.
You can only go through an obstacle course once before it becomes familiar. You cannot change the layout. You can do them over and over. But with there being no way to change them, they can become monotonous and lose their effectiveness.
There are inherent dangers and feasibility problems with the traditional way safety training happens. It comes down to the fact that the way it has always been done is the only way to do it. Companies make the best of it.
Some of the things that we do for safety training are dangerous in and of themselves. To send firefighters into an actual fire to train them and have police officers fire at moving targets is risky. But since it was the only way to teach them, that is how they did it.
Now that Virtual Reality technology has come so far, a whole new dynamic is opening up. There are many reasons why Virtual Reality training is better for workers than the old way.
Virtual Reality takes all the danger out of any environment. It can get you close to feeling like you are there without putting you in harm’s way.
A police academy student can go into a nearly life-like scenario that they could face in their career. They can confront all sorts of dangers. And the next time that they run through it, they could face all-new encounters. The whole setting could even be changed.
A firefighter could train to retrieve a child from a house fire without facing the dangers of actual flames. You never have to worry about smoke inhalation or overexertion. No buildings will collapse, and no one will get seriously hurt.
Electricians can practice their trade without the risk of electrocution. Rescue workers can practice HAZMAT protocols without being exposed to dangerous chemicals.
Traditional training is limited in what scenarios you can train. A firefighter can train in a house fire, but not in a high rise at the same time. You can’t physically burn a house and then drive to another part of town to simulate a high-rise fire.
But with Virtual Reality, you can train them on their duties in the house fire and then switch over and do the high-rise or a water rescue on the same day. The scenarios change, which forces the trainee to use a different part of his mind.
It keeps workers from getting complacent in their training. They retain more of what they learned in the classroom because they find more hands-on ways to use that knowledge.
For some training, the only way to master it is to do it repeatedly. Virtual reality training for construction workers can take advantage of the value of repetition. A worker on the fiftieth floor of an unfinished skyscraper can virtually do that job repeatedly until it is second nature.
Working with virtual tools, putting on safety equipment, and going through procedures and protocols many times will make them retain more.
Even surgeons preparing for a delicate operation can benefit from the repetition offered by Virtual Reality. They can perform that surgery a hundred times until they are flawless before doing it in real life.
A pilot going through training will sit in a cockpit simulator staring at instruments. While being able to fly by instruments is very important, the feeling of being in a fake cockpit in a classroom makes it hard to focus on something like that.
Immersing yourself in a virtual world with all the sites and sounds that make it really helps to learn that much quicker.
Looking through the window and seeing the obstruction you are trying to avoid or seeing the position of the ground to the sky makes it more realistic. The realistic surroundings help to draw the trainee into the situation. That helps them maintain their composure and figure out what they need to do.
Virtual Reality safety training does not just send a trainee into a situation and grade them on how they handle it. It can monitor everything about them and how they react.
All of these things can help with their training, but they can also help with developing the software. If dangers aren’t making themselves known, then the simulation can be adjusted.
The amount of training that can be accomplished by traditional means is impressive. We’ve been able to create some fine first responders and soldiers using the old way.
But virtual reality training is allowing companies to make the training better than it has ever been, all while saving a lot of money and potential incidents in the long run.