“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
Virtual reality has been getting a lot of attention in the entertainment world. However, despite the great efforts that game makers have put into creating experiences that transport players into the video games they are playing, when used in the home, virtual reality is kind of limited.
Instead, gamer makers are creating a whole new experience that combines virtual reality and video games in a way that players can really get the most out of what VR games have to offer. Location based entertainment (LBE) is the biggest trend to hit the gaming world, and it’s proving to be the future of virtual reality.
Also called “out of home entertainment” and “interactive multiplayer entertainment centers”, location based entertainment is exactly what it sounds like: it takes players out of their homes to a dedicated space where they can enjoy entertainment.
Location based entertainment includes a large scale of establishments that are designed specifically for the purpose of entertaining, such as theme parks, water parks, bowling, alleys, movie theaters, and casinos. However, in terms of virtual reality, LBE is usually refers to large arcades and VR theme parks. These are places where people can play high-end, interactive, multi-player video games and enjoy the full scope that virtual reality has to offer.
In recent years, there has been a huge surge in incorporating virtual reality into location based entertainment. Theme parks and arcades around have introduced some type of virtual reality experience. Some very well-known examples of VR LBE include:
These are just some of the location based entertainment virtual reality experiences that are available. These interactive opportunities seem to be popping up all over the place, and will surely continue to do so in the near future.
Location based entertainment and virtual reality seem to go hand-in-hand. But why? – Here’s a look at some of the most notable reasons why the two are paired together:
Of course, another reason why virtual reality and location based entertainment centers pair so well is because they LBE centers allow players to actually get out of their homes. They invite them to interact with other players, have new experiences, and really enjoy a unique experience that they wouldn’t be able to have in their homes.
The future of virtual reality and location based entertainment looks bright. There are already many different opportunities available to enjoy the immersive technologies of virtual reality, and many companies are investing large sums of money into opening new locations where visitors can experience virtual reality at its fullest. For example, HTC has invested a substantial amount of money into LBE VR, and Two Bit Circus has raised millions of dollars to launch what they call a “micro amusement park” that will feature virtual reality.
Location based entertainment and virtual reality have come together to create truly one-of-a-kind experiences for users that launch them into other dimensions. It’s safe to say that we will continue seeing LBE and VR coming together even more in the future.