“Our mission is not to simply make world class experiential solutions easy & accessible but to prepare organizations for the future. The path to digital innovation is ever evolving. This is why we place a focus on the journey before the destination.”-Roni Cerga
A passionate business leader and innovator. His vision has helped shape world class offerings by utilizing cutting edge cross functional growth strategies. He maintains strong fundamentals by investing in a diverse organizational culture & people, streamlined process and the very best in product quality. He is a strong believer that the foundation to sustaining exponential growth is the result of empowering & offering a sense of ownership to everyone in the organization and beyond to our clients.
Lorne Fade – Co-Founder, COO
“As we continue to capitalize on the tremendous technological opportunities ahead we must always respect the competitive advantages that form the cornerstone of our brand – our people and our culture.”
Lorne Fade oversees all aspects of VR Vision’s application development, event activations, hardware deployment and 360 videography. He is responsible for guiding the company’s overall direction and strategic priorities by utilizing his digital marketing background to drive business development forward as well as driving sales for VR Vision through creative marketing campaigns and targeted advertising methods.
David Tucciarone – Manager of Custom Development
An experienced Creative Director and Developer, David specializes in creating immersive digital virtual experiences and interactive entertainment on both small and large scale. He has worked on over 20 successful projects with over 15 million users worldwide for both the mobile and enterprise training platforms.
At VR Vision, David oversees all productions from concept to completion to ensure all application development meets a gold standard of being completely turn-key and high quality. He has led successful projects for VR Vision with enterprise clients like Toyota, Tennis Canada, University of Toronto & Alchemy Systems.
Alex Pryor – Senior 360° Content Director
Alex has a passion for creating digital content and using multimedia to help businesses achieve their goals. The new wave of virtual reality and 360° content brings endless possibilities for business solutions and marketing material and Alex is dedicated to being at the forefront of this innovation.
He manages the 360° department of VR Vision, directing a variety of 360° content, such as 360° video and virtual tours. Alex has a keen eye to use these mediums as practical business applications to help businesses excel in the age of technology.
Joannah Apelo – SVP, Operations & Healthcare
Dedicated Nurse and technology expert with over 10 years providing client care and technology consulting in Canada and internationally. Joannah is driven to transform the way we view & approach client care. As an expert in both VR and Nursing Joannah’s goal is to greatly improve the quality of life for all.
Responsible for overseeing the development, testing, monitoring and implementation of Virtual Reality technologies. Joannah flawlessly combines science, business, and technology to make possible for life changing deployments.
She is also the CEO, Founder of Reality Well (A VR Vision Group Company). Reality Well is a Virtual Reality Platform for Senior Living. [www.realitywell.com]
Liz Nicholson – Enterprise Business Development Director
With an appetite for learning and advancing in new technologies Liz has what it takes to anticipate trends and collaborate with her peers. An experienced National Accounts Manager with a demonstrated history of working in the marketing and advertising industries for well over decade. Skilled in Contact Centers, Management, Customer Service, Account Management, and Sales. Extensive experience working with high tech executives and CEO’s producing high volume sales results advancing new business development.
Ian Jones – VP, Enterprise Sales
An experienced and accomplished business development and management executive committed to driving exceptional sales results for organizations, while exceeding all expectations for customers. Possesses a keen ability to motivate and inspire staff and colleagues to achieve success, both personally and professionally. Experienced in transforming laggard sales teams into highly focused and disciplined peak performers.
Specialties: Sales Strategy, Corporate & Business Development, Sales Management, Leadership, Coaching and Motivation, Market Planning, Energy, Legal and Tech industry.
Karan Sharma – Senior 3D Modeler/Designer
Karan Sharma is a 3D Artist with a passion for creating 3D assets and Environments for game development. He has an understanding of 3D Modeling, Texturing and Digital Sculpting and passion for Game Art along with constantly learning and advancing techniques while staying updated with industry standards.
He also has a solid understanding of composition, lighting, colour, form and structure and the ability to apply this knowledge in a 3D interactive world. Karan also has a hobby for photography and travelling.
Wei Tin Yuen – VR Developer
Wei is a young and talented Unity developer, with passion for anything involving creative design. But what good is something if it doesn’t do anything? With that in mind, Wei is highly interested in creating function as well, he loves to architect large yet pristine systems of code. With experience working as an Asset Developer, Wei’s game assets are downloaded by thousands of other Unity developers.
As a generalist developer, he is competent in both art and programming fields, and highly involved in the entire development cycle. Quickly building applications and making improvements where possible, Wei pushes the envelope of what VR can achieve.
Ahmad Askri – Junior VR Developer
I am a game developer who is passionate about exploring the new upcoming and emerging technologies and developing software for them. Aside from programming, I have a variety of different skills like 3D modelling, 3D animation, 2D animation and Video/Audio editing.
How AR, VR, and XR Are Being Used for Enterprise Training
by Roni Cerga Tuesday, 17 of July 2018
No matter the size or the industry, no business or organization can function and thrive without properly trained employees. While business owners may set out to create the most highly polished and effective training plan, there is nothing that can replace the lessons and strategies that are learned from real, hands-on experience.
Being able to understand how to navigate through the various complexities that are experienced on a daily basis is what makes employees shine – and it’s what makes organizations stand out in their given industry.
If you really want to ensure that your employees are truly prepped and ready to provide the most outstanding service possible, then you really need to consider following the examples set by some of the biggest and most successful industries and include the latest technologies into your training program: Virtual reality (VR), augmented reality (AR), and extended reality (XR).
What are VR, AR, and XR?
Before we explain why virtual reality, augmented reality, and extended reality are so effective for training your employees, let’s explain what each of these terms mean.
Virtual Reality. Virtual reality is a form of technology that provides a life-like 3D image or mock environment for users. It’s created with a blend of interactive software (the programs) and hardware (the tools). When using virtual reality, users experience a simulation of reality, and this simulation is so vivid that it actually appears real.
Augmented Reality. This type of technology brings components of the virtual world into the real world. It improves what is seen, heard, and felt. Augmented reality utilizes the natural environment and adds virtual information over it, creating an environment where virtual and real world environments exist and work together (just like all of those fancy technologies Tony Stark uses in Iron Man.
Extended Reality. This is the a relatively new technology term. It combines both real and virtual worlds with human and computer interactions. Essentially, it’s an umbrella type of reality, as it incorporates all aspects of virtual and augmented realities. Virtuality can range from being partially sensory to completely immersive.
Training and VR, AR, and XR
Now that you have a basic understanding of virtual reality, augmented reality, and extended reality, you are probably wondering how these forms of technology are being used in training.
Basically, this type of training either places trainees into a simulated – yet seemingly real – environment, overlays their real environment with technology, or does a combination of both. For example, with virtual reality training, participants are provided with customized headsets that put them into a three-dimensional environment that replicate what they would experience in their real positions.
Offshore Crane Simulation
This type of training has been used for some time, but the use was limited and was really only available to big organizations. Now, thanks to the advent of technology, it’s more affordable and easier to access, which means that organizations of all shapes and sizes and across all industries now have the ability to take advantage of the incredible benefits that AR, VR, and XR training provides.
The Benefits of VR, AR, and XR Training
The benefits that VR, AR, and XR training offer are quite obvious; however, to elaborate on the advantages, here’s a look at some of the biggest perks your trainees will experience when you utilize this type of training, and in turn, the benefits your organization will be able to take advantage of.
Reduced distractions. One of the major disadvantages of a traditional training program is distractions. No matter how advanced your program may be, there’s really no way to completely eliminate distractions. For instance, if you offer a training seminar, participants can easily be distracted by almost anything. With virtual reality and augmented reality, those distractions are completely eliminated. That’s because participants are fully engaged with their environment and the information that they are receiving. The less distracted they are, the more knowledge they retain, and the better prepared they will be.
A visual experience. The majority of people are visual learners. That’s because more than 90 percent of the information that the brain receives is visually based. Virtual and augmented reality training presents information in a visually appealing, three-dimensional format, making the learning experience much more visual in nature. As a result, trainees are more likely to absorb and retain the information that they are presented with.
It’s more affordable. It used to be that virtual and augmented reality training was something that only corporations with extensive budgets or the military could take advantage of. That’s because of the huge price tag that was attached to it. However, today, the advances in technology have made the software and hardware that are utilized with these types of realities much more affordable. In fact, this type of technology-based training can be significantly less expensive traditional training applications.
Improved safety. Accidents related to training in the workplace are not uncommon. These accidents can lead to serious and even life-threatening injuries. Beginners are likely to make mistakes, and those mistakes can result in substantial damages. With VR and AR training, you can provide your new employees with a safe environment where they can receive hands-on training without the potential for accidents and injuries.
Remote training. Imagine being able to train new recruits without having to set aside designated training areas? Imagine how much easier it would be if you could completely train your new hires before they report for duty? With virtual reality and augmented reality training, your new employees can receive training anywhere, eliminating the need to allocated training locations, which can save you serious time and money.
VR, AR, and XR Training are the Wave of the Future
Given all of the benefits that this type of technologically advanced training provides, it’s easy to see why so many organizations are using it to prep their new hires. VR, AR, and XR training are the wave of the future – and that future is here! Is your company ready to ride it?